Steven Trueba
artist + creative technologist
Twelve years making things that move — sound, image, and now space. Freelance creative technologist and media consultant in Seattle.
Currently building: Three.js and WebGPU spatial scenes, a squad-based narrative RPG in Godot 4, and agent harnesses that hold context long enough to be useful.

I make things that hold a moment — twelve years across music, video, image, and now spatial web. I came to art from the technical side and to technology from the artistic one; I work the same way in both.